OpenASIP  2.0
ProximSimulationThread.hh
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1 /*
2  Copyright (c) 2002-2009 Tampere University.
3 
4  This file is part of TTA-Based Codesign Environment (TCE).
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24 /**
25  * @file ProximSimulationThread.hh
26  *
27  * Declaration of ProximSimulationThread class.
28  *
29  * @author Veli-Pekka Jääskeläinen 2005 (vjaaskel-no.spam-cs.tut.fi)
30  * @note rating: red
31  */
32 
33 #ifndef TTA_PROXIM_SIMULATION_THREAD_HH
34 #define TTA_PROXIM_SIMULATION_THREAD_HH
35 
36 
37 #include <wx/wx.h>
38 #include "ProximMainFrame.hh"
39 #include "ProximLineReader.hh"
40 #include "Listener.hh"
41 
46 
47 /**
48  * ProximSimulationThread class wraps the simulation backend in a separate
49  * worker thread.
50  *
51  * The worker thread utilizes ProximLinereader to read commands from the user.
52  * Simulator events and input requests are passed to the GUI thread as custom
53  * wxEvents (see SimulatorEvent class).
54  */
55 class ProximSimulationThread : public wxThread, public Listener {
56 public:
58  virtual ~ProximSimulationThread();
59  virtual ExitCode Entry();
60  virtual void handleEvent(int event);
63  void initialize(ProximMainFrame* gui);
65 
66  void requestStop();
67  void killSimulation();
68  void finishSimulation();
69  bool isBusy();
70 
71 private:
72  /// SimulatorInterpreterContext. ?
74  /// SimulatorInterpreter where the user input is passed to.
76  /// Simulator backend.
78  /// Linereader used for reading the user input.
80  /// Proxim main frame where the simulator events are passed to.
82  /// Runtime error handler.
84 
85 };
86 #endif
ProximMainFrame
Definition: ProximMainFrame.hh:58
TracedSimulatorFrontend
Definition: TracedSimulatorFrontend.hh:49
ProximSimulationThread::simulation_
TracedSimulatorFrontend * simulation_
Simulator backend.
Definition: ProximSimulationThread.hh:77
SimulatorInterpreterContext
Definition: SimulatorInterpreterContext.hh:45
ProximSimulationThread::~ProximSimulationThread
virtual ~ProximSimulationThread()
Definition: ProximSimulationThread.cc:67
Listener
Definition: Listener.hh:40
ProximSimulationThread::killSimulation
void killSimulation()
Definition: ProximSimulationThread.cc:205
ProximLineReader.hh
ProximSimulationThread
Definition: ProximSimulationThread.hh:55
ProximSimulationThread::interpreter
SimulatorInterpreter * interpreter()
Definition: ProximSimulationThread.cc:244
ProximSimulationThread::isBusy
bool isBusy()
Definition: ProximSimulationThread.cc:318
ProximSimulationThread::lineReader
ProximLineReader & lineReader()
Definition: ProximSimulationThread.cc:233
ProximSimulationThread::interpreter_
SimulatorInterpreter * interpreter_
SimulatorInterpreter where the user input is passed to.
Definition: ProximSimulationThread.hh:75
ProximSimulationThread::frontend
TracedSimulatorFrontend * frontend()
Definition: ProximSimulationThread.cc:307
Listener::handleEvent
virtual void handleEvent()
Definition: Listener.cc:70
SimulatorInterpreter
Definition: SimulatorInterpreter.hh:49
ProximSimulationThread::Entry
virtual ExitCode Entry()
Definition: ProximSimulationThread.cc:127
ProximSimulationThread::finishSimulation
void finishSimulation()
Definition: ProximSimulationThread.cc:218
ProximLineReader
Definition: ProximLineReader.hh:60
ProximSimulationThread::interpreterContext_
SimulatorInterpreterContext * interpreterContext_
SimulatorInterpreterContext. ?
Definition: ProximSimulationThread.hh:73
ProximSimulationThread::ProximSimulationThread
ProximSimulationThread()
Definition: ProximSimulationThread.cc:52
ProximSimulationThread::initialize
void initialize(ProximMainFrame *gui)
Definition: ProximSimulationThread.cc:87
ProximSimulationThread::lineReader_
ProximLineReader * lineReader_
Linereader used for reading the user input.
Definition: ProximSimulationThread.hh:79
ProximMainFrame.hh
ProximSimulationThread::requestStop
void requestStop()
Definition: ProximSimulationThread.cc:192
ProximSimulationThread::gui_
ProximMainFrame * gui_
Proxim main frame where the simulator events are passed to.
Definition: ProximSimulationThread.hh:81
ProximSimulationThread::runtimeErrorHandler_
ProximRuntimeErrorHandler * runtimeErrorHandler_
Runtime error handler.
Definition: ProximSimulationThread.hh:83
Listener.hh
ProximRuntimeErrorHandler
Definition: ProximRuntimeErrorHandler.hh:47